Play a collection of at least four cards to build a logical and robust argument that answers the question, ‘What are the responsibilities of business?’ (and collect points)!
Look out! Avoid bad logic that other plays can critique you for.
Make sure there is enough space for players to be comfortable around a central playing space that everyone can see clearly. One player should volunteer to deal the cards. Shuffle all premise cards together in a single deck, then deal a starting hand of 5 cards to each player. After all players have taken their first turn, shuffle the BAD LOGIC cards into the remaining deck.
Lay out 4-9 conclusion cards in the middle of the play space according to the number of players. For the two player game select these 4 cards; 302a, 303a, 307a and 308a. For 2-4 players select 6 cards, and for any further players lay out all 9 cards. Designate a space to deposit discarded cards next to the deck.
BAD LOGIC is a drafting based card game for 2-6 players. It should not take longer than around 30 minutes to play. The objective is to use the statements on the cards to build an argument to answer the question ‘What are the responsibilities of business?’ and as such you may need to clarify what is meant by responsibility, and make it clear whether you believe a business can have such responsibilities, and perhaps who those responsibilities are to; society, the environment, shareholders, immediate stakeholders etc… It is generally good practice to include one or more definitive statements on these issues. You might also want to consider providing sources of evidence for your argument, or examples.
The player who has most recently done something ethical (e.g put something in the recycling, taken their turn getting the drinks, or displayed another virtue) as agreed by the group goes first.
On your first turn, from your hand you can (a) play ONE card in front of you to begin your argument or (b) discard your ENTIRE hand and redraw from the deck . Then draw from the deck until you have a hand of 5 cards again. Continue play in turns clockwise around the table. On your later turns you can either (c) play ONE card in front of you or another player (and optionally reorganise your played cards), (d) discard ONE card and redraw, or (d) claim ONE conclusion card and play it in front of you. Play enters the final round when one player declares their argument ready to SUBMIT.
The cards in front of you make up your argument, and will mostly consist of premise cards. An argument should contain at least three premise cards, ideally including at least one definition or definitive statement, before the addition of a conclusion card makes it complete. Therefore, you will probably have a few rounds before anyone is ready to critique each other for BAD LOGIC.
BAD LOGIC cards can be played on other player’s arguments at any time to reduce their score, and each card outlines the conditions and consequences. When playing the game with more than two players, the appropriateness of a BAD LOGIC critique must be agreed by the majority of players. A player can continue to build their argument after receiving a BAD LOGIC card, but penalties will continue to apply unless corrected.
No Clear Thesis.
This, like some other BAD LOGIC cards, critiques arguments without a DEFINITION of a key idea relevant to the question. If someone plays it on you, you will lose points! To make the strongest argument, it’s a good idea to include both a DEFINITION and an EVIDENCE card. To counter the BAD LOGIC card and regain your points in this case, you will need to play a DEFINITION card before your argument is COMPLETE.
Your total score is a combination of card points and argument points. ONLY cards in a complete argument (containing at least 3 premise cards and finished with 1 conclusion card) can contribute to a players score. Any incomplete arguments do not score points.
Total card points are calculated by adding the points value from the base of each premise card in your argument
Total argument points are calculated by identifying every keyword match between sequential premise cards - these award 1 point per match. Note that they must match sequentially (ie edge-to-edge). To this you also add one bonus point for every time a keyword listed on the conclusion card appears in the keywords of the premise cards in your sequential argument.
Any BAD LOGIC penalties as explained on the cards are deducted from the player’s card or argument points score.
Special thanks should go out to all the students and colleagues who have helped playtest the game, including students across the world. Names listed below with testers consent.
Students at University of York, 2022-2024
Playful Learning Conference, Leicester 2023
SCOS Conference attendees, Paris 2023
Students at DePaul University
Tyler Ackerman
Jason Alvarez
Clark
Bryce Gokey
David Gonzalez
Kevin Hernandez
Vinison Hobbs
Ryan Horner
Sean Kilraine
Students at DePaul University
Oscar Martinez
Joshua Padilla
Andrew Peña
Teodoro “Jay Jay” Santiago
Alex Schein
Samuel S. Schnee
Eric Towns II
Julia Williams
Jason Z
Zuriel Zavala